This research work focused on the design and implementation of an Android Mobile Art Gallery. The research work was necessary because of existing problems such as collectors of art need to physically get to the shop of the artist or exhibition before they can view art, high cost or organizing art exhibitions to attract collectors, low level of patronage of art work and lack of an android mobile art gallery platform. In view of these problems, the objectives of the study are to implement a system that will register art gallery work to a mobile platform, to implement a system that can be used to manage gallery art works by providing different functions such as add, publish, edit and delete images in gallery, to implement a system that can be used to auction or sell gallery art works uploaded and to implement a system that will provide access to art gallery database. The research work is significant because it will provide an avenue for artist and collectors to unite, serve as an anywhere, anytime gallery for art collections, it will help boost revenue for art gallery collections being a mobile platform, it is online and easy accessible. The design methodology used is object oriented analysis and design methodology (OOADM). The development technology is Android.
1.1 Background of the Study
Mobile art gallery goal is to provide an android platform for young artists to promote their art, to gain exposure, create an opportunity for financial gains for young artists, and, at the same time, to provide the opportunity for the public to decorate their houses with modern and affordable art, whilst assisting a young artist to create their name in this market. The project allows the up-and-coming artists to promote their artwork, such as installations, sculptures, street art, photography, paintings or other pieces. This initiative comes from the belief that this is a strong opportunity for artists to promote their work, with the social benefits of the developing contact with art, as well as creating an opportunity for the society and consumers to be a part of this project, creating it as a cultural cooperative. This cooperative would offer direct contact between the artist and the consumer, through an organized and developed platform which would be completely adapted to the artists’ and the consumers’ needs. Artists would be the ones in charge of the shipment of the artwork, the client would after receiving the piece that they ordered, click on the package as received which would automatically transfer the payment due to the artist. Both the clients and the artists would have their own individual profiles and would not be bound to the cooperative itself. This option would be well advertised in the platform and members of the cooperative would only be asked to participate in terms of marketing and promotion. All of the surpluses of the cooperative would be reinvested into the platform, enhancing it and eventually developing it into other forms and other products (Colbert, 2015).